Writing transformations
Transformations are put in transformation files with the .uxf extension. They can have the following 
sections, in this order:
G     
global
G     
transform
G     
default
If a transformation does not start with a label, it is assumed to start with the transform section. The 
optional setting within parentheses after the entry identifier is ignored.
The global section is executed only once per image and can be used to fill look up tables and 
initialize read only variables. See 
Global sections
.
The transform section contains one or more statements. The purpose of these statements is to take 
the predefined symbol 
#pixel
, which contains the coordinates of the pixel currently being calculated, 
transform it and put the result back in #pixel. They can also set the predefined boolean symbol 
#solid
 to true to give the pixel a solid color instead of calculating it. In this case, no further 
calculations are done for the pixel. The 
solid color
 is adjustable on the Mapping tab of the 
Layer 
Properties
 tool window.
The default section can contain the following settings:
G     
helpfile
G     
helptopic
G     
precision
G     
render
G     
title
It can also contain one or more 
parameter blocks
.
Next: 
Writing fractal formulas
See Also
Writing formulas
Transformations
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