Writing transformations
Transformations are put in transformation files with the .uxf extension. They can have the following
sections, in this order:
G
global
G
transform
G
default
If a transformation does not start with a label, it is assumed to start with the transform section. The
optional setting within parentheses after the entry identifier is ignored.
The global section is executed only once per image and can be used to fill look up tables and
initialize read only variables. See
Global sections
.
The transform section contains one or more statements. The purpose of these statements is to take
the predefined symbol
#pixel
, which contains the coordinates of the pixel currently being calculated,
transform it and put the result back in #pixel. They can also set the predefined boolean symbol
#solid
to true to give the pixel a solid color instead of calculating it. In this case, no further
calculations are done for the pixel. The
solid color
is adjustable on the Mapping tab of the
Layer
Properties
tool window.
The default section can contain the following settings:
G
helpfile
G
helptopic
G
precision
G
render
G
title
It can also contain one or more
parameter blocks
.
Next:
Writing fractal formulas
See Also
Writing formulas
Transformations
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