Embossed (Julia, Mandelbrot, Newton)
The Embossed formulas are modifications of the classic
Mandelbrot
,
Julia
, and
Newton
fractals that create 3D bevel effects with contour
lines.
They should be combined with the
Emboss
coloring algorithm. This
coloring algorithm correctly translates the results from the Embossed
fractal formulas to colors in the gradient.
For best results, use a black to white
gradient
such as Emboss in Standard.ugr. This will create a
grayscale image with shaded contour lines. You can then combine this with other
layers
to add colors
while retaining the 3D effect. For the
merge mode
of the layer with the Embossed formula, try Soft
Light or Hard Light.
The formulas provide the following parameters for the 3D effects:
Specifies what kind of information from the fractal calculations is used to
create the embossing effect. This changes the shape and place of the
Emboss Type
contour lines.
This is the angle of the apparent light source, in degrees. The default value 0
corresponds to light from above. Positive values rotate the light source in
Light Angle
clockwise direction.
Specifies the relative size of the contour lines. When zooming in, the size in
Contour Size
pixels of the contour lines appears to stay the same.
The other parameters are described in the topics for the regular (non Embossed) formulas.
Note: when
rendering
embossed fractals, use non adaptive
anti aliasing
to ensure that the contour
lines are anti aliased correctly, and make sure the Force Linear drawing method option is checked.
See Also
Slope (Julia, Mandelbrot, Newton)
Standard formulas
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