Rendering the image
Now that our image is complete, save it again, in either the parameter or fractal file format you
chose earlier.
There is one other method of saving images that you will
want to use on occasion. If you want to make a larger
render than is practical onscreen or render the best
quality image, you will want to use Ultra Fractal s
Render to Disk feature.
Rendering images
For fun, let s make a render of this image that you can use as your desktop wallpaper.
To start the disk render, select Render to Disk from the Fractal menu.
In the Destination File field, Ultra Fractal will suggest a file name for the rendered image. Write it
down so you will know where the image is going to be saved.
G
Make sure that Bitmap image (*.bmp) is the selected File Type.
G
In the Size field, enter the Width and Height of your Windows desktop (for instance, 1024
and 768).
If you do not know your desktop setting, minimize Ultra Fractal and right click on your Windows
desktop. Select Properties. Click on the Settings tab and look for the Screen resolution that is
selected.
In most cases, the Anti aliasing setting of Normal is
sufficient.
The difference between an exported and an anti aliased
render of this image is demonstrated in the two
Anti aliasing
examples below:
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